Welcome to Qimera
Qimera is an Unreal Engine platform that unifies real‑time virtual production, augmented reality (AR), and broadcast graphics in a single, operator‑friendly interface. Designed for live environments—from compact green‑screen studios to large‑scale LED XR stages—Qimera keeps physical cameras and virtual worlds perfectly in sync, frame‑accurate, and ready for air.
Why Qimera?
- All‑in‑one workflow – Build virtual sets, AR graphics, data‑driven overlays, and full XR scenes without leaving the Qimera editor.
- Unreal Engine power – Leverage the latest UE rendering features (Nanite, Lumen, nDisplay, DLSS 4 and more) for photoreal visuals.
- Template‑based design – Re‑use, adapt, and automate graphics packages through a flexible template system.
- Multi‑channel output – Drive video walls, keyed green‑screen composites, in‑studio AR, and overlay graphics simultaneously.
- Integrated camera tracking – Out‑of‑the‑box support for Mo‑Sys, Stype, Ncam, and other major tracking solutions.
- Built‑in switching – A multi‑camera software switcher lets a single operator cut and mix live feeds directly inside Qimera.
- Scalable & modular – Add input modules (data feeds, DMX, OSC) and output nodes (SDI, NDI) as your production grows.
Next Steps
Continue with Quick Start to setup your system in no time.