📄️ How To Spawn Assets from the Library
1\. 1. Click on "Library Module".
📄️ How to Edit an Asset
1\. When opening the "Components editor" we can see that Qimera separates the asset into sections such as:
📄️ How to set up a Virtual Screen
1\. Once we've selected the mesh where the video will be played, we need to find the appropriate texture within the corresponding "Material slot".
📄️ How to Create a Media Texture
1\. Let's create a "File Media Source" using a video we have on our computer.